You will be creating an interactive user experience for your analysis of an interactive experience!
The analysis is a significant portion of the grade and is expected to be thoughtful and professional. If you have not already done so, you may want to read the PVR use-analysis example before starting. There are also examples (example 1, example 2).
To start
Decide on what interactive exhibit or device you want to analyze. You might consider something that is pertinent to the project.
Analyze the user-experience
Perform secondary research related to the exhibit or product to develop an understanding of who it is intended for, the functions it is intended to provide, and the desired user experience.
Observe the use of, ask users about, and personally experience the interactive exhibit or device. Who uses it and how? What is the experience like? What does or does not work? Do people want something different?
Consider the entire use process. Taking pictures and video can be very valuable.
Do an improvement analysis
Use what you have learned to suggest the two most critical aspects that are in need of redefinition or improvement. Propose preliminary design solutions.
Prepare your report
Describe: the exhibit or product; the prioritized, key needs it is intended to fulfil; and the planned user experience.
Contrast this information with the observational and experiential data that you have collected.
Provide a rationale for your proposed improvements and describe them.
Compose your analysis in the form of a web page or series of web pages. The report should be no longer than the equivalent of 5 'normal' printed pages.
Present your findings in a professional, easy to comprehend fashion. Any type of media may be used in the report if it benefits communication. Reference your information sources.
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